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A Proud Member of the Reality-Based Community
Like the alignment of the planets, this blog gets updated as I have the time, inspiration, and inclination to do so.
Tuesday, August 17, 2004
I really love shooters, but a game doesn't need shooting in it for me to be interested. I think I'll be interested in checking out Food Force from that hotbed of game development the World Food Program. It's definitely a different idea: the player is a Food Aid worker trying to accomplish missions in hostile territory. Although the game appears to be targeted at a younger demo than me, I like the general idea. If it's done well, this could be one of those quirky, non-mainstream sim games that I do, in fact, love (like Orbiter).